'Our philosophy acknowledges that players put themselves at considerable risk for playing the objective, and we don't want the risk of losing a streak to disincentivise objective play. 'These changes are in service of rewarding players of all playstyles fairly, whether it's the slayers out in the dunes of Satellite or the OBJ players holding down Hardpoints in the jungles of Cartel,' Treyarch said in a blog post.
Other changes from alpha to beta include an increase in the score reward for a number of objective-based game modes and objective score events 'to further incentive playing the objective'.